References List For 3D Character Design

FikaIeldJOU (N.D.) Uraya Screenshot 1 https://i.redd.it/ywfrrmxd0iy81.png [Accessed 20th of October 2022] Reddit (N.D.) Uraya Screenshot 2 https://preview.redd.it/skoiafr0lem81.jpg?width=1280&format=pjpg&auto=webp&s=7a8ad2e3d4429691ce4909f05887b54e813dbdbc [Accessed 20th of October 2022] RPGFan (N.D.) Xenoblade 2 Zeke and Pandoria Screenshot https://www.rpgfan.com/wp-content/uploads/2020/04/Xenoblade-Chronicles-2-ss-059.jpg [Accessed 20th of October 2022] Xordvalley (5th of October 2022) Xenoblade 3 Artbook Scans https://twitter.com/xordvalley/status/1577444562234232832 [Accessed 20th of October 2022] Chaos;Child Wiki (N.D.) Miyashiro’s…
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Experimenting With Materials On Landscapes (Week 2)

Adding Materials to My Landscape/Creating Materials Currently, my landscape has no materials, so it looks very boring visually due to it having no materials/textures assigned to landscape so I am going to use some of the textures from the starter content to create materials that can be used in my landscape, such as grass, rocks…
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Experimenting With Landscapes (Week 2)

I was tasked with experimenting and creating various landscapes using Unreal Engine. I am going to show the process of how I created these landscapes, such as creating mountains and how I adjusted the height of everything that I created in Unreal in the image down below, you can see the landscape that I have…
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Reflection on Teamwork and the Environment In General

Now I will reflect on how we worked together as a group for this environment project so firstly I will look at the stuff that went well such as we were all good at communicating with each other like when we first started this group project we all met up to discuss what we all…
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Adding Extra Details To My Environment

I will be looking at the extra details that I chose to add to my environment to make it and this includes details such as effects, decals and more objects I decided to add to my environment so firstly, I decided to include fire around one of the Lanterns that got knocked over and the…
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Screenshots & Videos of My Environment

This page will contain screenshots/beauty shots of the environment that I have created and lastly, it will contain a video of me looking around the environment that I have created. Screenshots/Beauty Shots My Video

Creating the Layout for My Room In Unreal

Now, that I have come up with the idea of creating a traditional Japanese room for this environment I need to come up with a layout and what I mean by this is where all of the objects that I am going to include will go in the room and the objects I am going…
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Asset List

FinnyIntheBinny (9th Of November 2020) Japanese Sliding Panel Door https://skfb.ly/6W8yY [Accessed 7th of May 2022] Xiamilisite (21st of August 2021) Indoor Japanese Lantern https://skfb.ly/opysU [Accessed 10th of May 2022] FinnyInTheBinny (30th of November 2020) Japanese Mat https://skfb.ly/6WMHZ [Accessed 10th of May 2022] Megascans (ND) Japanese House Wooden Floor https://quixel.com/megascans/home?search=japanese&search=house&search=wooden&search=floor&assetId=tlolfjhew [Accessed 12th of May 2022] Epic…
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Importing My Shuriken Model From Maya into Unreal Engine

I need to import my hero asset from Maya into Unreal so I can use it in the environment to do this firstly I need to open up my model in Maya and then select the model that I want to use and this can be done by selecting it in the outliner. Now that…
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The Part of the Environment I will be Creating

Now that I have come up with some concepts for the environment now I need to decide on what I am going to create for the environment and I decided that I will be creating part of the interior of the blacksmith as one of the other group members will be creating the building itself…
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