Category: Year 1

Reflection on Teamwork and the Environment In General

Now I will reflect on how we worked together as a group for this environment project so firstly I will look at the stuff that went well such as we were all good at communicating with each other like when we first started this group project we all met up to discuss what we all…
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Adding Extra Details To My Environment

I will be looking at the extra details that I chose to add to my environment to make it and this includes details such as effects, decals and more objects I decided to add to my environment so firstly, I decided to include fire around one of the Lanterns that got knocked over and the…
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Screenshots & Videos of My Environment

This page will contain screenshots/beauty shots of the environment that I have created and lastly, it will contain a video of me looking around the environment that I have created. Screenshots/Beauty Shots My Video

Creating the Layout for My Room In Unreal

Now, that I have come up with the idea of creating a traditional Japanese room for this environment I need to come up with a layout and what I mean by this is where all of the objects that I am going to include will go in the room and the objects I am going…
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Asset List

FinnyIntheBinny (9th Of November 2020) Japanese Sliding Panel Door https://skfb.ly/6W8yY [Accessed 7th of May 2022] Xiamilisite (21st of August 2021) Indoor Japanese Lantern https://skfb.ly/opysU [Accessed 10th of May 2022] FinnyInTheBinny (30th of November 2020) Japanese Mat https://skfb.ly/6WMHZ [Accessed 10th of May 2022] Megascans (ND) Japanese House Wooden Floor https://quixel.com/megascans/home?search=japanese&search=house&search=wooden&search=floor&assetId=tlolfjhew [Accessed 12th of May 2022] Epic…
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Importing My Shuriken Model From Maya into Unreal Engine

I need to import my hero asset from Maya into Unreal so I can use it in the environment to do this firstly I need to open up my model in Maya and then select the model that I want to use and this can be done by selecting it in the outliner. Now that…
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The Part of the Environment I will be Creating

Now that I have come up with some concepts for the environment now I need to decide on what I am going to create for the environment and I decided that I will be creating part of the interior of the blacksmith as one of the other group members will be creating the building itself…
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Making a Vase with Arnold Rendering

I was tasked with creating a Vase and to render that scene using Arnold and I will show you the process of how I did this, firstly I modelled a table that the vase would stand on and created the vase and lastly for creating models I created a plane that would act as a…
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Screenshots/Videos and Renders of My Shuriken Model

This page will contain the orthographic view of my model and a download link to all of my .tif files that contain renders/beauty shots of my Shuriken Model lastly, it will contain a video that rotates around 360 degrees around my model. Beauty Shots by Brannon Walker.zip

Texturing My Model in Substance Painter and Exporting Textures For Use In Maya

Now, that I have imported and baked my model in Substance painter I can now begin to start applying the textures that I want to use for my Shuriken and in the Substance, there are a lot of premade materials that you can use for textures and I will be using these for my textures.…
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